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Unity MCP Server for AI-assisted game development

An open-source MCP server connecting clients like Claude or Cursor to Unity for scene management, GameObjects, components, builds, and more.

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Unity MCP Server for AI-Assisted Game Development

This repository provides an open-source MCP server designed to integrate AI agents with the Unity game engine. It facilitates communication between AI clients, such as Claude or Cursor, and your Unity projects, enabling AI-driven scene management, GameObject manipulation, component configuration, and build processes. This tool is built for developers looking to leverage AI for more efficient and advanced game creation workflows.

What it Does

The Unity MCP Server acts as a bridge, translating AI commands into actionable operations within Unity. It allows AI agents to interact with your game's scene graph, create and modify GameObjects, attach and configure components, and even initiate build processes. This enables AI to assist with tasks ranging from level design and asset placement to scripting and optimization, streamlining the development pipeline.

Key Features

Who it's For

This tool is intended for AI developers and game developers who are exploring or actively implementing AI-assisted workflows. It is particularly useful for those working with large or complex Unity projects where AI can significantly accelerate repetitive tasks or provide intelligent suggestions for design and implementation. If you are looking to empower your AI agents with direct control over your Unity development environment, this MCP server is a valuable resource.